Wojtek Kapusta
lighting | concept art | illustration
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Lighting
Concept Art
Illustration
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Polar Facility | relighting (lumen) - playtest version
Polar Facility | relighting (baked lightmaps) - playtest version
Polar Facility | relighting - cinematic shots
Polar Facility | relighting - night scenario
Polar Facility | relighting - overcast scenario A
Polar Facility | relighting - overcast scenario B
Rebel Base - daylight scenario
Rocky Valley - cinematic keyframes, UE5 practice
UE5 cinematic scene concepts, lighting scenarios
Environment design in Blender - cinematic sequence
Medieval City - modular design
Ubisoft Bucharest art test 2020
Meridian City - keyart
Enviro Mood - initial concepts for establishing game art style
Player's Base - in game splash screen
Utopia76 - kitbash3Dcontest
Ragnarok - keyart for card game
Card game design
ILM Art Dept. Challenge 2016
Conqueror - Mars vehicle concept
Mars Rover Vehicle - design process
Moongate - keyframe, rendering practice
Malabar - book cover
Solar Freighter - book cover
Seed of Aldebaran - book cover
Aerostat - book cover
Lost City - book cover
Mariner Valley - book cover
Red Planet - environment concept
Silentium
Probe - lighting scenarios practice
Templars: the Pass - cinematic sequence
Gates - game environment concepts
Enclave City
City Square
2D gun concept
sci-fi helmet - design+production
UNSECRET - cover art
Oldies - digital paintings and pencil sketches
no to AI generated images
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